#ifndef BALL_H
#define BALL_H

#include <QGraphicsItem>

class Ball : public QGraphicsItem
{
    qreal m_radius;
public:
    explicit Ball(qreal radius, qreal posX, qreal posY);
    QRectF boundingRect() const;
    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
               QWidget *widget);
    QPainterPath shape() const;
    
signals:
    
public slots:
    
};

#endif // BALL_H
